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Minor Worlds

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Habitable Worlds

New Terra

Classification: Resort World

Controlling Empire: Galactic Coalition

Star System: Alpha Centauri

Population: 6-7 Billion, varies by tourist season

Originally known as Proxima Centauri b, it was discovered early in the 21st century by humanity and was theorized to be within the habitable zone of Alpha Centauri's stars. When humanity first sent deep space probes to the system, this hunch was proven to be correct. A large portion of New Terra's surface is home to calm, placid waters, and it is considered by some to be a tropical paradise. Towering hotels, residential skyscrapers and expansive vacation homes claim the majority of beachfront property, with a booming tourism industry centered around these unpolluted oceans and picturesque beaches. Proxima Centauri b earned its name as New Terra due to the Earth-like environment found on the planet; thick humid jungles make up a good percentage of inland territory, with the beaches overtaken by human civilization. The rich and famous are known to make regular trips to the planet, and it has a growing modeling and fashion scene where many famous brands headquarter themselves on New Terra.

Luna II

In keeping with the perhaps unoriginal naming scheme for New Terra, Luna II is the planet's only natural satellite - though it is much smaller than the moon it gets its namesake from. It is, however, home to several large cities, each connected to the other with atmospherically-sealed underground subway trains. Luna II is known as the destination for nightlife, clubbing, and partying, with many cities investing heavily in and marketing their Red Light districts to entice tourists on New Terra to visit the moon. Some tours offered by companies on New Terra make Luna II a destination for this purpose, and while the rich and famous model and buy exorbitantly expensive fashions on New Terra by day, at night they can be found drinking, partying, and doing drugs in the back rooms of many of Luna II's famous nightclubs.

Thusme

Classification: Agri-world

Controlling Empire: Galactic Coalition

Star System: Kapetyn

Population: 8.3 Billion

Thusme is a veritable garden world that is home to a massive agricultural industry. Its rolling hills of vibrant blue grass and high oxygen content make it ideal for growing crops or keeping cattle, making it the breadbasket of Coalition worlds. It is responsible for supplying a large percentage of the Coalition's foodstuffs, and strict environmental policies not unlike the ones instituted on Earth help keep it fertile and clean for future generations. Kapetyn's Finest, the local fleet detachment, is tasked with protecting this green jewel of Coalition territory; its ranks are pulled from the close-knit communities on Thusme's surface, making them zealous in their defense of their home. After losing Voltker Prime, the Coalition cannot afford to be deprived of another farming planet.

Lyzium

Classification: Criminal Hive World

Controlling Empire: Galactic Coalition

Star System: YZ Ceti

Population: 4 Billion

Lyzium was noted as a sub-earth candidate as far back as the early 21st century. This planet gave a perfect foothold for humanity in the YZ Ceti system and is now a blossoming hub of commerce and trade. Lyzium is smaller than Earth and an arid, dry planet. Its vast mesas and savannas are covered in thick red grass and vibrant alien trees. Multiple cities have propped up on Lyzium's surface, and its center spaceport is a thriving trade hub full of peddlers from all over the galaxy. This has also helped the planet attain quite the following in the criminal underworld. Despite the heavy presence by the Coalition navy, it is easy to land on Lyzium unnoticed by disabling your transponder, and port officers are stereotyped to be easily bribe-able. Thus, the saying is 'anything you can want you can find on Lyzium', whether that be rare Vesreenian silks or military grade illegal AIs

Isphi

Classification: Resort World

Controlling Empire: The Federation

Star System: Lalande

Population: 5 Billion

As an earth-like water world, Isphi is the only planet in Lalande's habitable zone; its surface is 88% ocean, leaving precious little land for development. It has become a destination for the political elite of the Federation's empire, an exclusive resort world frequented only by the uber-rich. Sometimes, one may even brush shoulders with high-ranking army officials or even the Supreme Commander himself, as he is said to enjoy frequenting the serene, picturesque shores of Isphi's surface. As one of the few water worlds in the galaxy, Isphi is also home to a large contingent of Poliesu; in some cases, the Federation tries to encourage the Poliesu immigrants it gets to settle there, as their aquatic nature makes them perfect workers for underwater mines or maintenance duties. Some are even retained as servants, tour guides or masseuses by the resorts on Isphi's surface.

Losad

Classification: Junk World

Controlling Empire: The Federation

Star System: Zeta Leporis

Population: Indiscernible, theorized to be 800 million

Losad is a junk world. Centuries of scrap, shipwrecks, and rubble have been dumped on Losad's barren, desert surface, dating as far back as the 24th century when the system was first colonized by humanity. The poorest of the poor call Losad their home; it has no official spaceport and no 'official' population, though there are stories of nomadic scavenger tribes that live in the husks of ancient battleships and obsolete space shuttles, struggling to survive in the heat and harsh conditions. The Federation continues to offload scrap technology here - things so thoroughly antiquated, destroyed, or unsalvageable that they have nowhere else to go. As a result of the build-up of garbage and junk on its surface, Losad's air is poisonous to breathe without filtration, leading most scavengers to live below ground in its moist, damp caverns which are said to be home to giant metal-eating worms.

Preston Shipyards

A massive orbital facility that is tidally locked with Losad, the Preston Shipyards are the main supplier of carriers, cruisers, shuttles and battleships in Federation space. They obtain metal scrap from Losad's surface and melt it down into raw ingots to help cut production costs, even though it is technically illegal for them to do so. Owned by the massive megacorporation Preston Ships Inc, they make a tidy sum selling military vessels to the Federation as well as helping repair or upgrade older or damaged ships. Given that Preston Ships Inc takes plenty of government contracts from the Federation, they are a sanctioned entity as far as the Coalition is concerned. Still, the cheaper price tags of Preston ships attract civilian and private buyers from Coalition space, much to the chagrin of the Coalition government. Preston Ships Inc is the main manufacturer of sturdy industrial cargo ships, tankers, and asteroid-eaters.

Uhakyu

Classification: Desert World

Controlling Empire: The Federation

Star System: Scholz

Population: 3.7 Billion

A hot, rocky planet with a complex ring system, Uhakyu is nonetheless a habitable world, though it lacks abundant amounts of surface water. It is a world of scorching rock and parching desert with high temperatures and cool nights. The Federation have already established a small colony on Uhakyu's surface, making important use of moisture vaporator technology to squeeze as much water from Uhakyu's atmosphere as they can. Preliminary scans indicate an abundance of ore and metals in the planet's crust and it is already a prime candidate for some mining corporations who are eager to make a profit. Uhakyu takes longer to rotate than it does to orbit Scholz, meaning that a year is technically shorter than a day on its surface.

Rann

Classification: Jungle World

Controlling Empire: The Federation

Star System: Scholz

Population: 950 Million

Slightly farther from Scholz' star than Uhakyu, it is still close enough to be a balmy tropical world with moderate to high temperatures and a low percentage of surface water. It was the site of a tourist trap the Coalition had been planning for the system but development on the colony stagnated when the War began and the Federation is yet to resume investment in Rann's development. Thus, it is entirely unpopulated, though some captains take illegal trips to its surface to smuggle hostile native fauna off-world and sell them to the rich and famous. The most notorious of these creatures is the Rannian Jungle Snake - a massive, incredibly long reptilian similar to Earth snakes with seriously potent venom but supremely expensive hide.

Danaor

Classification: Agri-world

Controlling Empire: The Federation

Star System: Scholz

Population: 4.6 Billion

Danaor is the site for most of the development in the Scholz system. Its temperate, varied climates make it an incredibly convincing Earth-like planet and has fifty-eight percent surface water. Several colonies with millions of colonists have been founded on Danaor's surface, helping to supplement food production that has so far been mainly handled by Voltker Prime. Earthen pigs and cows have taken surprisingly well to Danaor's atmosphere, and the abundance of cattle has helped the price of meat drop in Federation systems. It is now more accessible to the middle class, and nutripaste has fallen out of favor as a result of real meat now being more affordable, though it is still difficult to transport long distances.

Ted’cun

Classification: Swamp World

Controlling Empire: The Federation

Star System: Scholz

Population: 2 Billion

A humid, stormy Earth-like planet with a sixty-two percent surface water, the surface of Ted'cun is regularly battered by intense storms and hurricanes. It is a prime fishing planet, despite this, and fish and prawn exported from Ted'cun are noted to have a particularly briny, ocean-y taste, lending themselves well to a more refined palate. Some very large and very dangerous carnivorous animals call Ted'cun's dark, swirling depths their home, though, and fishing vessels are known to be regularly attacked by towering creatures that have been equated to a mutated sea-horse shrimp thing. The majority of Ted'cun's fish products go to restaurants aimed at higher class citizens, and seafood from the planet is widely known to be of high quality.

Orbital Stations

The Janus Bastion

Classification: Defense Platform

Controlling Empire: Galactic Coalition

Star System: Tau Ceti

Population: 100,000 resident, millions transient

Sitting above Tau Ceti’s now stabilized debris disk, the Janus Bastion, or “The Bastion is the dominant structure within the system. Standing over 180 kilometres high and just as wide, the Bastion is a testament to what the Galactic Coalition can construct. The Bastion is equipped with super-capital grade defensive emplacements, electronic warfare suites, FTL jammers and cavernous hangar bays capable of hosting entire fleets. The station is rumored to be able to defeat any currently constructed fleet single handedly. These rumors persist, despite the Bastion having never been truly tested. Few dare to enter the heartland of the Coalition’s military with hostile intentions, fewer still survive the ever present Battlegroup Janus that protects the system and the (un)lucky souls that somehow managed to breach the defensive perimeter have been swiftly dispatched by the station's secondary armaments.

Within the Bastion’s armoured flanks reside a significant portion of the Coalition's military command and control structure. From defense of the core worlds to the deployment of the Marines Expeditionary Fleets, most of the orders generated by the Interstellar Command Authority back on Earth executed within the operations rooms of the Bastion Built before the Federations rebellion, the station had been intended as the first of several to secure key hyperlane junctions throughout the Coalition, but the chaos of the war ended those plans. The haunting skeletons of two other Janus Class Bastions can be seen in Tau Ceti space, with their older brother station being the sole reminder of better times for the Coalition military.

The Panopticon

Classification: Prison Station

Controlling Empire: Galactic Coalition

Star System: Tau Ceti

Population: 100,000

The Panopticon, or to use its official name, Coalition Deep Space Super-Max Correctional Facility 01, sits as an 80 kilometre tall tower just beyond the gravitational reaches of the Tau Ceti system. Well beyond any hyperlane jump point, the only access to the prison is by short range FTL via a series of pre-established navigational buoys. Any deviation from which would be easily detected and intercepted by the plethora of defensive systems both in system and aboard the Panopticon itself.

No one has ever escaped from the prison, a point of pride for the Coalition Correctional Services. The only attempt that came close was stopped dead in its tracks after the station’s Warden emergency vented the hallways, allowing the Coalition Navy to collect the bodies when they arrived in response to the prison's distress signal.

The Bazaar

Classification: Merchant Station

Controlling Empire: The Federation

Star System: Lalande

Population: 170,000

A hastily constructed station that has been sloppily expanded over the years, the Bazaar is the largest station in The Federation and the main source of commerce and trade for the Federation. Many vessels from all over the galaxy dock with the Bazaar to sell, buy, trade, and peddle illegal goods without much interference from the Federation. Taxes are paid back to the government and it leaves an out for the Federation to acquire tech that may be restricted or outlawed on a galactic scale, so they do not interfere insofar as these trades do not threaten them. Greasing the palms of Federation officers is a good way to get access to the thriving criminal underworld on the Bazaar.

The Nucleus

Classification: Research Station

Controlling Empire: The Federation

Star System: Zeta Leporis

Population: Unknown

The Nucleus was once a highly classified research station whose importance was kept from the public. It was here that the Federation, in conjunction with local ship designer Preston Ships Inc and a crack team of scientists designed the FFS-Fialetivvy, the destructive super-weapon that brought an unfortunate end to the Secession War. Publicly listed as a monitoring station, its true purpose was military-grade research to help the rebellious Federation gain the upper hand against the Coalition. Heinous technology including bioweapons, dispersion bombs that targeted organic matter, and unshackled combat AI were in development during the War. After the War was over and the Federation was reprimanded on a galactic scale, they insisted that the Nucleus was shut down and all research shuttered. There exist plenty of conspiracy theories that the supposedly derelict station still remains in operation, however.