NOTICE
The lore articles on the wiki are currently being rewritten in some capacity. If you wish for the most updated information, or knowledge on a specific article, the best place to reach out is in #sim-lore-general on Discord.
Dusklight Rangers: Difference between revisions
(Created page with "{{Navbox NPCs}} {{Infobox NPC |name=Colony Laws and Law Enforcement |image=frameless|thumb|center |Faction= Multiple: System Marshals - Dusklight...") |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Navbox NPCs}} | {{Navbox NPCs}} | ||
{{Infobox NPC | {{Infobox NPC Faction | ||
|name= | |name= Dusklight Rangers | ||
|image=[[File: | |image=[[File:ex.png|frameless|thumb|center]] | ||
| | |Leadership=WIP | ||
|Type= Type of Organization | |||
|Type= | |Alignment=Alignment Scale | ||
|Alignment= | |Open Use= Free to Create Yes/No (Can these be used in player backstories? Yes/No?) | ||
}} | }} | ||
Line 14: | Line 14: | ||
Dusklight Rangers - The only element of the DLSD to survive the WBA's purge. These local volunteers were formed of settled veterans, frontiersmen and well trained homesteaders. Inheriting what little airships the old Sheriffs owned they're now responsible for protecting the homesteads and small settlements that exist in the periphery of Dusklight, the mag rail and the orbital tether. The only truly "local" force on planet, they answer to the Governor rather then an offworld WBA office, on rare-occasion they can be called upon by the WBA to provide support where a friendly face is beneficial. | Dusklight Rangers - The only element of the DLSD to survive the WBA's purge. These local volunteers were formed of settled veterans, frontiersmen and well trained homesteaders. Inheriting what little airships the old Sheriffs owned they're now responsible for protecting the homesteads and small settlements that exist in the periphery of Dusklight, the mag rail and the orbital tether. The only truly "local" force on planet, they answer to the Governor rather then an offworld WBA office, on rare-occasion they can be called upon by the WBA to provide support where a friendly face is beneficial. | ||
[[Category:NPCs]] |
Latest revision as of 22:03, 1 July 2021
NPC Quick Navigation | ||
---|---|---|
NPC Factions | Arachnids · Belt Security Administration · Dusklight Rangers · Frontex · Hextar Initiative · Morrigan's Sons · Oberon · Sector Security Forces · Stag Industries · System Marshals | |
NPC Characters | [[ ]] · [[ ]] · [[ ]] · [[ ]] · [[ ]] |
Dusklight Rangers | ||
---|---|---|
NPC Faction Info | ||
Leadership | WIP | |
Type | Type of Organization | |
Alignment | Alignment Scale | |
Open Use | Free to Create Yes/No (Can these be used in player backstories? Yes/No?) |
Overview
Dusklight Rangers
Dusklight Rangers - The only element of the DLSD to survive the WBA's purge. These local volunteers were formed of settled veterans, frontiersmen and well trained homesteaders. Inheriting what little airships the old Sheriffs owned they're now responsible for protecting the homesteads and small settlements that exist in the periphery of Dusklight, the mag rail and the orbital tether. The only truly "local" force on planet, they answer to the Governor rather then an offworld WBA office, on rare-occasion they can be called upon by the WBA to provide support where a friendly face is beneficial.