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The OSIRIS Network: Difference between revisions

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The OSIRIS Network is a home to the dispossessed, the free agents, those who live on the edge. Made up of mercenaries: Runners, hackers and the fixers that get them jobs. Those within the network are outside of society and do not fit into its restrictions and mores.
The OSIRIS Network is a home to the dispossessed, the free agents, those who live on the edge. Made up of mercenaries: Runners, hackers and the fixers that get them jobs. Those within the network are outside of society and do not fit into its restrictions and mores.


==General Operations==
On the surface, the Osiris Arcadium is an arcade, restaurant and bar that has become a gathering place for people on the edge of society—mercenaries, runners and hackers. It is known as a good place to find work and a good place to hire people for jobs. It is something of an open secret that the owners are fixers, middlemen between public and private entities and runners, ensuring the right team gets the job to see it through to completion. Less well known is that beneath the arcade they host a safehouse for runners of all colors, a haven from the churn of day to day life and a centralized meeting place for mercenaries of all colors. They are not just local fixers, they are members of OSIRIS, a decentralized conglomerate of dark-net professional problem solvers.
 
==Operations==
The network's primary purpose is the acquisition of wealth to fund its organization, its network and its ability to build a home outside of the norm for those within its domain. To do this, it's members do odd jobs, known as runs, often working at the edge of legality.
The network's primary purpose is the acquisition of wealth to fund its organization, its network and its ability to build a home outside of the norm for those within its domain. To do this, it's members do odd jobs, known as runs, often working at the edge of legality.


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=====Structure=====
=====Structure=====
A business, the Osiris Arcadium, acts as a front for a safehouse of runners and fixers who are part of the larger darknet syndicate known as The OSIRIS Network. Osiris  feeds jobs, supplies and intelligence to the local safehouses through its moderator teams to aid its runs.  
While largely democratic, the moderator team has final say over most major decisions, both as owners of the location and as reps for the larger net. Below them are all runners, who have no firm hierarchy beyond the needs of the current run, team or moment. Below runners are gophers, prospects being tested for membership.  


==Members==
==Members==

Revision as of 15:25, 24 April 2020

Osiris Logo

Overview

The OSIRIS Network is a home to the dispossessed, the free agents, those who live on the edge. Made up of mercenaries: Runners, hackers and the fixers that get them jobs. Those within the network are outside of society and do not fit into its restrictions and mores.

On the surface, the Osiris Arcadium is an arcade, restaurant and bar that has become a gathering place for people on the edge of society—mercenaries, runners and hackers. It is known as a good place to find work and a good place to hire people for jobs. It is something of an open secret that the owners are fixers, middlemen between public and private entities and runners, ensuring the right team gets the job to see it through to completion. Less well known is that beneath the arcade they host a safehouse for runners of all colors, a haven from the churn of day to day life and a centralized meeting place for mercenaries of all colors. They are not just local fixers, they are members of OSIRIS, a decentralized conglomerate of dark-net professional problem solvers.

Operations

The network's primary purpose is the acquisition of wealth to fund its organization, its network and its ability to build a home outside of the norm for those within its domain. To do this, it's members do odd jobs, known as runs, often working at the edge of legality.

Roles

Moderators

Local reps of the greater network, a bridge for major contracts and the owners of the safehouse and front.

Fixers

Runners who focus on obtaining contracts, jobs and information.

Troubleshooters

Front line focused runners who focus on doing the jobs that fund the network.

Testers

Runners who focus on support of teams, training, recruiting, and logistics.

Gophers

Prospects being tested for inclusion into true membership.

Structure

While largely democratic, the moderator team has final say over most major decisions, both as owners of the location and as reps for the larger net. Below them are all runners, who have no firm hierarchy beyond the needs of the current run, team or moment. Below runners are gophers, prospects being tested for membership.

Members

(More information on prominent members and their roles to follow)